A great BHAG will cause your team to stretch beyond the obvious and beyond the status quo. Just like stretching a rubber band creates energy, stretching your team also creates energy. And committing to a goal that you donβt know how you will achieve creates an environment of innovation. Necessity, after all, is the mother of invention. In addition to energy and innovation, a great BHAG will also provide inspiration. It gives people a vision of what the future might look like if everyone pulls together and gives their individual best to the collective effort.
Within 10 to 30 years Abstraction will internationally be recognized by gamers as a top-tier game/tech developer. Abstraction does not only keep adapting games. The ambition is to develop games + tech.
We will be recognized for creating great original games. These will be games with a focus on the Abstraction flavor or quality. These games push the boundaries of the genre.
We would love to sell tech in the (near) future. Not just hardware, but more sort of an engine that uses the whole community (like Unreal Engine). We're building what's up next. The whole industry should use our tech.
Of course, we would love to make more products ourselves. But we are not ditching the porting / adaptations of games. They both strengthen each other. These hard technical problems within adaptations will help us make better games in the future.